I have been seriously making hobby indie games since 2009 when I started working with a few co-workers after hours using XNA.
I was part of two releases for Xbox 360 (DevilSong and XenoMiner).
After those games I moved into LibGDX
Since then I have tried to compete in all of the Ludum Dares
I have also released one LibGDX game on Android and iOS (PixArt).